﻿//Created by Action Script Viewer - http://www.buraks.com/asv
package Events {
    import flash.events.*;

    public class GameObjectEvent extends Event {

        public static const STATE_CHANGE:String = "gameObjectEventStateChange";

        public function GameObjectEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
            super(_arg1, _arg2, _arg3);
        }
    }
}//package Events 
